Each time a major honors show approaches, you'll find a demand for introducing additional classifications to honor underappreciated efforts and satisfy the spirits of followers dedicated to specific genres.
Another commentator made the case for a horror game category. That would be fantastic. So would tabletop games, representing someone's personal cause. However, I must insist if I try to elbow in front because like all blinkered fanatics, I have a cast-iron argument backing this proposal stands as crucial above others. Here's the proposal: There should be a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; it remains highly personal, and inevitably generate discussions concluding with vague boundaries. There’s a reason movie academies steer clear of genre categories. However, it represents a necessary evil for the industry of video games, showing incredible range it's challenging to consider them one unified medium.
To recognize the complete range of interactive entertainment excellence to gain proper attention, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Existing Game Classification System
The major gaming awards offer these award types recognizing Action, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Between them, these award types effectively encompass a lot of ground, and you can find room accommodating various experiences.
Different situation exists for brain-teasing titles. No suitable classification appears for their placement. Think about these outstanding current releases, showing diverse approaches: the architectural riddles in a particular game, intense tile-matching in a different title, and the sweetly sociological logic puzzles of a third title. Which classification works between these six categories? Unfortunately, nowhere.
Acknowledgment Issues
There are dozens outstanding logic titles launched regularly without proper recognition at major award shows, unless they happen to qualify award groups including Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- A renowned logic title received no recognition completely that year
- A different innovative game was excluded during that ceremony
- A beloved organization game was overlooked in 2021
- Limited numbers of puzzle games managed to sneak into niche award types
Importance of Logic Titles
Commonly they're small games, but the art of the puzzle game is of massive significance. Well-known matching games rank among most engaged experiences globally and have been for over a decade.
The famous puzzle experience rivals popular creative games for the title of best-selling game of all time; it’s also in the running for best game of all time. Puzzle games are foundational within interactive entertainment, and they are in conversation with almost every other genre.
Proposal and Rationale
Logic titles wouldn't face that issue. You could fill five nominees engaging, different, qualified experiences each ceremony simply — actually, with challenge, given the need to exclude so many good games out.
To emphasize again, these represent titles lacking appropriate categories in important events. Logic title developers are working at the hard edge game development, developing some of essential manifestations of gaming itself. Just like movie stunt professionals, they warrant appreciation. Don't make them wait 35 years.